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Programming in Lua, Second Edition

by Roberto Ierusalimschy

English Edition:
Published by Lua.org, March 2006
ISBN13 9788590379829
Paperback, 328 pages, 1.8 x 24.6 x 18.9cm

German translation: Programmieren mit Lua
Published by Open Source Press, September 2006
ISBN 3-937514-22-8
Hardcover, 366 pages

Korean translation: 프로그래밍 루아
Published by Insight Books, July 2007
ISBN13 9788991268302
Paperback, 413 pages

Chinese translation: Lua程序设计(第2版)
Published by Publishing House of Eletronic Industry, May 2008
ISBN13 978-7-121-06187-5
Paperback, 281 pages

Japanese translation: Programming in Lua プログラミング言語Lua公式解説書
Published by ASCII Media Works, August 2009
ISBN13 978-4048677974
Paperback, 480 pages

Lua is the language of choice for anyone who needs a scripting language that is simple, efficient, extensible, portable, and free. Currently, Lua is being used in areas ranging from embedded systems to Web development and is widely spread in the game industry, where knowledge of Lua is an indisputable asset.

Programming in Lua is the official book about the language, giving a solid base for any programmer who wants to use Lua. Authored by Roberto Ierusalimschy, the chief architect of the language, it covers all aspects of Lua 5---from the basics to its API with C---explaining how to make good use of its features and giving numerous code examples.

Programming in Lua is targeted at people with some programming background, but does not assume any prior knowledge about Lua or other scripting languages.

This Second Edition updates the text to Lua 5.1 and brings substantial new material, including numerous new examples, a detailed explanation of the new module system, and two new chapters centered on multiple states and garbage collection.